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164 lines
5.7 KiB
164 lines
5.7 KiB
<?xml version="1.0" encoding="iso-8859-1"?> |
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<ILConfig> |
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<AASettings> |
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<minSampleRate>0</minSampleRate> |
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<maxSampleRate>2</maxSampleRate> |
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<contrast>0.1</contrast> |
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<diagnose>false</diagnose> |
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<clamp>false</clamp> |
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<samplingMode>Adaptive</samplingMode> |
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<filter>Gauss</filter> |
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<filterSize> |
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<x>3</x> |
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<y>3</y> |
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</filterSize> |
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</AASettings> |
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<RenderSettings> |
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<bias>0.005</bias> |
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<giTransparencyDepth>2</giTransparencyDepth> |
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<ignoreLightLinks>false</ignoreLightLinks> |
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<maxRayDepth>4</maxRayDepth> |
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<maxShadowRays>10000</maxShadowRays> |
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<minShadowRays>0</minShadowRays> |
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<reflectionDepth>2</reflectionDepth> |
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<reflectionThreshold>0.001</reflectionThreshold> |
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<shadowDepth>2</shadowDepth> |
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<shadowsIgnoreLightLinks>false</shadowsIgnoreLightLinks> |
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<transparencyDepth>50</transparencyDepth> |
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<tsIntersectionNormalization>true</tsIntersectionNormalization> |
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<tsIntersectionOrthogonalization>true</tsIntersectionOrthogonalization> |
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<tsOddUVFlipping>true</tsOddUVFlipping> |
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<tsVertexNormalization>true</tsVertexNormalization> |
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<tsVertexOrthogonalization>true</tsVertexOrthogonalization> |
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<vertexMergeThreshold>0.001</vertexMergeThreshold> |
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</RenderSettings> |
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<EnvironmentSettings> |
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<giEnvironment>None</giEnvironment> |
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<skyLightColor> |
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<r>0.86</r> |
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<g>0.93</g> |
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<b>1</b> |
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<a>1</a> |
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</skyLightColor> |
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<giEnvironmentIntensity>1</giEnvironmentIntensity> |
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<iblImageFile /> |
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<iblBandingVsNoise>1</iblBandingVsNoise> |
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<iblEmitDiffuse>true</iblEmitDiffuse> |
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<iblEmitLight>false</iblEmitLight> |
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<iblEmitSpecular>false</iblEmitSpecular> |
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<iblGIEnvBlur>0</iblGIEnvBlur> |
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<iblIntensity>1</iblIntensity> |
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<iblSamples>300</iblSamples> |
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<iblShadows>true</iblShadows> |
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<iblSpecularBoost>1</iblSpecularBoost> |
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<iblSwapYZ>false</iblSwapYZ> |
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<iblTurnDome>90</iblTurnDome> |
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</EnvironmentSettings> |
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<FrameSettings> |
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<autoThreads>true</autoThreads> |
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<autoThreadsSubtract>0</autoThreadsSubtract> |
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<renderThreads>2</renderThreads> |
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<dither>true</dither> |
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<inputGamma>1</inputGamma> |
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<outputCorrection> |
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<colorCorrection>None</colorCorrection> |
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<gamma>1</gamma> |
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</outputCorrection> |
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<premultiply>true</premultiply> |
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<premultiplyThreshold>0</premultiplyThreshold> |
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<outputVerbosity> |
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<errorPrint>true</errorPrint> |
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<warningPrint>true</warningPrint> |
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<benchmarkPrint>false</benchmarkPrint> |
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<progressPrint>true</progressPrint> |
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<infoPrint>false</infoPrint> |
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<verbosePrint>false</verbosePrint> |
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<debugPrint>false</debugPrint> |
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<debugFile>false</debugFile> |
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</outputVerbosity> |
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</FrameSettings> |
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<GISettings> |
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<clampMaterials>None</clampMaterials> |
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<diffuseBoost>3</diffuseBoost> |
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<emissiveScale>1</emissiveScale> |
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<enableCaustics>false</enableCaustics> |
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<enableGI>true</enableGI> |
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<ignoreNonDiffuse>true</ignoreNonDiffuse> |
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<prepassMaxSampleRate>0</prepassMaxSampleRate> |
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<prepassMinSampleRate>-4</prepassMinSampleRate> |
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<primaryIntegrator>FinalGather</primaryIntegrator> |
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<primaryIntensity>1</primaryIntensity> |
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<primarySaturation>1</primarySaturation> |
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<secondaryIntegrator>None</secondaryIntegrator> |
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<secondaryIntensity>1</secondaryIntensity> |
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<secondarySaturation>1</secondarySaturation> |
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<specularScale>1</specularScale> |
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<fgAOContrast>1</fgAOContrast> |
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<fgAOInfluence>0</fgAOInfluence> |
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<fgAOMaxDistance>0.3</fgAOMaxDistance> |
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<fgAOScale>2</fgAOScale> |
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<fgAOVisualize>false</fgAOVisualize> |
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<fgAttenuationStart>0</fgAttenuationStart> |
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<fgAttenuationStop>0</fgAttenuationStop> |
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<fgCacheDirectLight>false</fgCacheDirectLight> |
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<fgCheckVisibility>true</fgCheckVisibility> |
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<fgCheckVisibilityDepth>1</fgCheckVisibilityDepth> |
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<fgClampRadiance>false</fgClampRadiance> |
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<fgContrastThreshold>0.05</fgContrastThreshold> |
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<fgDepth>1</fgDepth> |
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<fgEstimatePoints>15</fgEstimatePoints> |
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<fgExploitFrameCoherence>false</fgExploitFrameCoherence> |
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<fgFalloffExponent>0</fgFalloffExponent> |
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<fgGradientThreshold>0.5</fgGradientThreshold> |
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<fgInterpolationPoints>15</fgInterpolationPoints> |
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<fgLightLeakRadius>0</fgLightLeakRadius> |
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<fgLightLeakReduction>false</fgLightLeakReduction> |
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<fgMaxRayLength>20</fgMaxRayLength> |
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<fgNormalThreshold>0.2</fgNormalThreshold> |
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<fgPreview>false</fgPreview> |
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<fgRays>1000</fgRays> |
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<fgUseCache>Irradiance</fgUseCache> |
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<ptAccuracy>1</ptAccuracy> |
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<ptCacheDirectLight>false</ptCacheDirectLight> |
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<ptCheckVisibility>true</ptCheckVisibility> |
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<ptConservativeEnergyLimit>0.95</ptConservativeEnergyLimit> |
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<ptDefaultColor> |
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<r>0</r> |
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<g>0</g> |
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<b>0</b> |
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<a>1</a> |
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</ptDefaultColor> |
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<ptDepth>5</ptDepth> |
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<ptDiffuseIllum>true</ptDiffuseIllum> |
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<ptFile /> |
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<ptFilterSize>3</ptFilterSize> |
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<ptFilterType>Gauss</ptFilterType> |
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<ptNormalThreshold>0.7</ptNormalThreshold> |
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<ptPointSize>0</ptPointSize> |
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<ptPrecalcIrradiance>true</ptPrecalcIrradiance> |
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<ptPreview>false</ptPreview> |
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<ptSpecularIllum>true</ptSpecularIllum> |
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<ptTransmissiveIllum>true</ptTransmissiveIllum> |
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<mcDepth>2</mcDepth> |
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<mcMaxRayLength>0</mcMaxRayLength> |
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<mcRays>16</mcRays> |
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</GISettings> |
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<SurfaceTransferSettings> |
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<frontRange>0</frontRange> |
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<frontBias>0</frontBias> |
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<backRange>2</backRange> |
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<backBias>-1</backBias> |
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<selectionMode>Normal</selectionMode> |
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</SurfaceTransferSettings> |
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<TextureBakeSettings> |
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<bgColor> |
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<r>1</r> |
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<g>1</g> |
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<b>1</b> |
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<a>1</a> |
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</bgColor> |
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<bilinearFilter>true</bilinearFilter> |
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<conservativeRasterization>true</conservativeRasterization> |
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<edgeDilation>3</edgeDilation> |
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</TextureBakeSettings> |
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</ILConfig> |