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15 lines
329 B
15 lines
329 B
using UnityEngine; |
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using System.Collections; |
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using AX.Network.Protocols; |
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using System; |
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using AX.NetworkSystem; |
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public class GET_TOKEN_REPLY : NetworkMessageBehaviour |
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{ |
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protected override void Execute(BinaryMessage message) |
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{ |
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var token = message.Body.Deserialize<uint>(); |
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Token.token = token; |
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} |
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}
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