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59 lines
1.7 KiB
59 lines
1.7 KiB
using UnityEngine; |
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using System.Collections.Generic; |
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using UnityEngine.UI; |
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using AX.MessageSystem; |
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public class AllQuestionSelect : MonoBehaviour { |
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public GameObject itemPrefab; |
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public ExaminationInfo exam; |
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public static QuestionInfo question;//选中的题目 |
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public GameObject scorePanel; |
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public GameObject list; |
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void Start() |
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{ |
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//MessageDispatcher.AddListener("QUESTION_PAGE_REFRESH", showQuestionList); |
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} |
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void OnDestroy() |
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{ |
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//MessageDispatcher.RemoveListener("QUESTION_PAGE_REFRESH", showQuestionList); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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} |
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public void showQuestionList(ExaminationInfo exam) |
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{ |
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this.exam= exam; |
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var questionList = exam.QuestionInfos; |
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foreach (Transform child in this.transform) |
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{ |
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Destroy(child.gameObject); |
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} |
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foreach (QuestionInfo question in questionList) |
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{ |
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GameObject item = Instantiate(itemPrefab) as GameObject; |
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item.transform.parent = this.transform; |
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item.transform.localScale = new Vector3(1, 1, 1); |
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item.name = "Item"; |
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item.GetComponent<AllQuestonSelectMessage>().setQuestion(question); |
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item.GetComponent<Toggle>().group = GetComponent<ToggleGroup>(); |
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} |
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} |
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public void submitSelected() |
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{ |
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var scoreList = exam.ScoreInfos; |
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var scores = new List<ScoreInfo>(); |
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foreach (ScoreInfo score in scoreList) |
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{ |
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if (score.QuestionID== question.ID) |
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{ |
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scores.Add(score); |
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} |
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} |
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scorePanel.SetActive(true); |
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list.GetComponent<AllScoreList>().showScoreList(scores); |
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} |
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}
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