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52 lines
1.7 KiB
52 lines
1.7 KiB
using UnityEngine; |
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using System.Collections.Generic; |
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using AX.MessageSystem; |
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using System; |
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public class ExaminationPaperList : MonoBehaviour { |
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// Use this for initialization |
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public GameObject itemPrefab; |
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public GameObject detail; |
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public List<ExaminationPaperObject> paperList = new List<ExaminationPaperObject>(); |
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void Start() |
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{ |
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MessageDispatcher.AddListener("SHOW_PAPER_DETAIL", showDetail); |
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MessageDispatcher.AddListener("PAPER_PAGE_REFRESH", showPaperList); |
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} |
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void OnDestroy() |
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{ |
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MessageDispatcher.RemoveListener("SHOW_PAPER_DETAIL", showDetail); |
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MessageDispatcher.RemoveListener("PAPER_PAGE_REFRESH", showPaperList); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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} |
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//刷新列表信息 |
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private void showPaperList(IMessage message) |
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{ |
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PagingReplyInfo<ExaminationPaperObject> pair = (PagingReplyInfo<ExaminationPaperObject>)(message.Data); |
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paperList = pair.Items; |
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foreach (Transform child in this.transform) |
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{ |
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Destroy(child.gameObject); |
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} |
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foreach (ExaminationPaperObject paper in paperList) |
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{ |
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GameObject item = Instantiate(itemPrefab) as GameObject; |
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item.transform.parent = this.transform; |
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item.transform.localScale = new Vector3(1, 1, 1); |
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item.name = "Item"; |
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item.GetComponent<ExaminationPaperMessage>().setPaper(paper); |
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} |
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} |
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private void showDetail(IMessage message) |
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{ |
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ExaminationPaperObject exam = (ExaminationPaperObject)(message.Data); |
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detail.SetActive(true); |
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detail.GetComponent<ExaminationPaperDetail>().showDetail(exam); |
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} |
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}
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