天津23维预案
 
 
 
 
 
 

21 lines
597 B

using UnityEngine;
using System.Collections;
public class AttackArrow : BaseClass
{
public static int arrowIndex = 0;
public AttackArrow(GameObject nullObj, GameObject parentObj, GameObject JG_CT_Prefab, string ObjName, GameObject TheUI, int id, RaycastHit hit_, float delta_y)
: base(nullObj, parentObj, JG_CT_Prefab, ObjName, TheUI, id, hit_, delta_y)
{
}
public override void InstatiateItem(Vector3 placementPos2, bool kongzhi, bool lol, RaycastHit hit_)
{
base.InstatiateItem(placementPos2, kongzhi, lol, hit_);
//arrowIndex++;
}
}