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40 lines
913 B
40 lines
913 B
using UnityEngine; |
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using System.Collections; |
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using AX.MessageSystem; |
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public class test : MonoBehaviour { |
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// Use this for initialization |
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void Start () { |
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MessageDispatcher.AddListener("OPEN", Execute, "CUBE"); |
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MessageDispatcher.AddListener("CLOSE", Close, "CUBE"); |
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this.gameObject.SetActive(false); |
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} |
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void OnDestroy() |
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{ |
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MessageDispatcher.RemoveListener("OPEN", Execute, "CUBE"); |
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MessageDispatcher.RemoveListener("CLOSE", Close, "CUBE"); |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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void Execute(IMessage message) |
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{ |
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if ((string)message.Data == this.gameObject.name) |
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{ |
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this.gameObject.SetActive(true); |
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} |
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} |
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void Close(IMessage message) |
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{ |
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if ((string)message.Data == this.gameObject.name) |
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{ |
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this.gameObject.SetActive(false); |
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} |
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} |
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}
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