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49 lines
1003 B
49 lines
1003 B
using UnityEditor; |
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using UnityEngine; |
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using System.Collections.Generic; |
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using System; |
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namespace UIWidgets |
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{ |
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public class TileViewEditor : Editor |
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{ |
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protected Dictionary<string,SerializedProperty> SerializedProperties = new Dictionary<string,SerializedProperty>(); |
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protected List<string> Properties = new List<string>{ |
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"customItems", |
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"Multiple", |
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"selectedIndex", |
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"direction", |
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"DefaultItem", |
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"Container", |
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"scrollRect", |
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"defaultColor", |
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"defaultBackgroundColor", |
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"HighlightedColor", |
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"HighlightedBackgroundColor", |
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"selectedColor", |
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"selectedBackgroundColor", |
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}; |
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protected virtual void OnEnable() |
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{ |
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Properties.ForEach(x => { |
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SerializedProperties.Add(x, serializedObject.FindProperty(x)); |
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}); |
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} |
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public override void OnInspectorGUI() |
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{ |
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serializedObject.Update(); |
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SerializedProperties.ForEach(x => EditorGUILayout.PropertyField(x.Value, true)); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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} |