diff --git a/src/assets/unityAppliction/TemplateData/UnityProgress.js b/src/assets/unityAppliction/TemplateData/UnityProgress.js new file mode 100644 index 0000000..ceb0543 --- /dev/null +++ b/src/assets/unityAppliction/TemplateData/UnityProgress.js @@ -0,0 +1,24 @@ +function UnityProgress(unityInstance, progress) { + if (!unityInstance.Module) + return; + if (!unityInstance.logo) { + unityInstance.logo = document.createElement("div"); + unityInstance.logo.className = "logo " + unityInstance.Module.splashScreenStyle; + unityInstance.container.appendChild(unityInstance.logo); + } + if (!unityInstance.progress) { + unityInstance.progress = document.createElement("div"); + unityInstance.progress.className = "progress " + unityInstance.Module.splashScreenStyle; + unityInstance.progress.empty = document.createElement("div"); + unityInstance.progress.empty.className = "empty"; + unityInstance.progress.appendChild(unityInstance.progress.empty); + unityInstance.progress.full = document.createElement("div"); + unityInstance.progress.full.className = "full"; + unityInstance.progress.appendChild(unityInstance.progress.full); + unityInstance.container.appendChild(unityInstance.progress); + } + unityInstance.progress.full.style.width = (100 * progress) + "%"; + unityInstance.progress.empty.style.width = (100 * (1 - progress)) + "%"; + if (progress == 1) + unityInstance.logo.style.display = unityInstance.progress.style.display = "none"; +} \ No newline at end of file