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[新增]素材交互方式为矢量图的增加厚度属性

develop
邵佳豪 4 years ago
parent
commit
b41355dd5d
  1. 2
      src/app/ui/collection-tools/collection-tools.component.html
  2. 2
      src/app/ui/collection-tools/collection-tools.component.ts

2
src/app/ui/collection-tools/collection-tools.component.html

@ -181,7 +181,7 @@
</div>
</div>
<!-- 如果是多点连线 -->
<div *ngIf="canvasAssetObj.InteractiveMode == 1">
<div *ngIf="canvasAssetObj.InteractiveMode == 1 || canvasAssetObj.InteractiveMode == 3">
<p>厚度</p>
<div style="width: 100%;display: flex;vertical-align: top;height: 22px;">
<input type="number" class="smallinput" [(ngModel)]="sliderValueThickness"

2
src/app/ui/collection-tools/collection-tools.component.ts

@ -91,7 +91,7 @@ export class CollectionToolsComponent implements OnInit {
this.imagesArrNum = ""
this.canvasAssetObj = obj //将选中素材对象存到本地变量
// console.log(666,this.canvasAssetObj)
this.assetName = obj.Name
this.assetWidth = obj.Width
this.assetHeight = obj.Height

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