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1.0.19 新增调整背景图大小

develop
徐振升 4 years ago
parent
commit
f93f049078
  1. 71
      src/app/working-area/working-area.component.ts

71
src/app/working-area/working-area.component.ts

@ -158,7 +158,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
* RC版: 该版本已经相当成熟了BUG
* Release版: 该版本意味使Release不会以单词形式出现在软件封面上®
*/
public VERSION = '1.0.18.20210205_beta';
public VERSION = '1.0.19.20210206_beta';
/**
*
*/
@ -201,7 +201,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
if (this.allowEdit && this.canvasData.gameMode === axShape.assetData.GameMode) {
// 删除图例对象
const temp = this.backgroundImage.getChildByName('图例') as AxLegend;
if ( temp !== undefined
if (temp !== undefined
&& temp !== null
&& axShape.assetData.Name !== '图例') {
const itemLegend = new Legend(axShape.assetData.Name, axShape.assetData.ImageUrl, 1);
@ -249,7 +249,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
} else if (window.console) {
window.console.log('\n %c 版本号 - ' + this.VERSION + '\n');
}
}
}
/**
*
*/
@ -384,7 +384,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
this.rectToolGraphics.visible = false;
const shapes: AxShape[] = [];
this.backgroundImage.children.forEach(item => {
if ( item instanceof AxShape
if (item instanceof AxShape
&& item instanceof AxPreviewImageShape === false) {
// 判断2个矩形是否相交
const rect1 = this.rectToolGraphics.getBounds();
@ -403,7 +403,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
this.rectToolGraphics.visible = false;
const shapes: AxShape[] = [];
this.backgroundImage.children.forEach(item => {
if ( item instanceof AxShape
if (item instanceof AxShape
&& item instanceof AxPreviewImageShape === false) {
// 判断2个矩形是否相交
const rect1 = this.rectToolGraphics.getBounds();
@ -561,7 +561,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
}
}
const temp = this.backgroundImage.getChildByName('图例') as AxLegend;
if ( temp !== undefined
if (temp !== undefined
&& temp !== null
&& axShape.assetData.Name !== '图例') {
const itemLegend = new Legend(axShape.assetData.Name, axShape.assetData.ImageUrl, 1);
@ -748,19 +748,19 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
FillMode: this.canvasData.selectTemplateData.fillMode,
FireElementId: this.canvasData.selectTemplateData.fireElementId,
FixedSize: this.canvasData.selectTemplateData.fixedSize,
Height : 32,
Width : 32,
Height: 32,
Width: 32,
Id: ObjectID.default.generate(),
ImageUrl: this.canvasData.selectTemplateData.imageUrl,
InteractiveMode: this.canvasData.selectTemplateData.interactiveMode,
MultiPoint : null,
MultiPoint: null,
Point: new PIXI.Point(this.previewImage.x, this.previewImage.y),
Name : this.canvasData.selectTemplateData.name,
Name: this.canvasData.selectTemplateData.name,
PropertyInfos: list,
Border : this.canvasData.selectTemplateData.border,
DrawMode : this.canvasData.selectTemplateData.drawMode,
Thickness : this.canvasData.selectTemplateData.thickness,
IsFromBuilding : this.canvasData.selectTemplateData.isFromBuilding,
Border: this.canvasData.selectTemplateData.border,
DrawMode: this.canvasData.selectTemplateData.drawMode,
Thickness: this.canvasData.selectTemplateData.thickness,
IsFromBuilding: this.canvasData.selectTemplateData.isFromBuilding,
GameMode: this.canvasData.gameMode,
Tag: this.canvasData.selectTemplateData.tag
};
@ -905,7 +905,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
this.paintingShape = new AxArrowConnector(assetData2, this, true, true);
} else if (this.canvasData.selectTemplateData.name === '普通墙' || this.canvasData.selectTemplateData.name === '承重墙') {
this.paintingShape = new AxArrowConnector(assetData2, this, false, false);
} else if (this.canvasData.selectTemplateData.name === '水带' ) {
} else if (this.canvasData.selectTemplateData.name === '水带') {
this.paintingShape = new AxArrowConnector(assetData2, this, false, true);
}
} else {
@ -974,7 +974,12 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
/**
*
*/
public async refreshBackgroundImage(imageUrl: string = this.canvasData.selectStorey.imageUrl, imageAngle: number = this.canvasData.selectStorey.imageAngle): Promise<void> {
public async refreshBackgroundImage(
imageUrl: string = this.canvasData.selectStorey.imageUrl,
imageAngle: number = this.canvasData.selectStorey.imageAngle,
imageWidth: number = this.canvasData.selectStorey.imageWidth,
imageHeight: number = this.canvasData.selectStorey.imageHeight,
): Promise<void> {
if (imageAngle === undefined || imageAngle === null) {
imageAngle = 0;
}
@ -987,13 +992,11 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
this.backgroundImage.x = this.backgroundImage.width / 2;
this.backgroundImage.y = this.backgroundImage.height / 2;
this.backgroundImage.angle = imageAngle;
this.backgroundImage.width = imageWidth;
this.backgroundImage.height = imageHeight;
this.resetCamera2D();
// this.backgroundImage.children.forEach((item) => {
// if (item instanceof AxShape) {
// item.refresh();
// }
// });
}
/**
*
@ -1077,17 +1080,17 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
GameMode: this.canvasData.gameMode,
PropertyInfos: [
{
Tag : '',
Order : 0,
Enabled : true,
Visible : true,
Required : false,
RuleName : '',
RuleValue : '',
PhysicalUnit : '',
PropertyName : '列',
PropertyType : 2,
PropertyValue : 2,
Tag: '',
Order: 0,
Enabled: true,
Visible: true,
Required: false,
RuleName: '',
RuleValue: '',
PhysicalUnit: '',
PropertyName: '列',
PropertyType: 2,
PropertyValue: 2,
},
],
Scale: 1,
@ -1172,7 +1175,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
this.previewLineSegment.clear();
this.previewLineSegment.lineStyle(1 / this.backgroundImage.scale.x, 0x00ff00, 1);
this.previewLineSegment.moveTo(pointA.x, pointA.y);
this.previewLineSegment.lineTo(pointB.x, pointB.y );
this.previewLineSegment.lineTo(pointB.x, pointB.y);
}
/**
*
@ -1249,7 +1252,7 @@ export class WorkingAreaComponent extends EventEmitter implements OnInit, AfterV
this.previewImage.visible = false;
}
// 重置组件状态
if ( this.paintingIcon !== undefined
if (this.paintingIcon !== undefined
&& this.paintingIcon !== null) {
this.backgroundImage.removeChild(this.paintingIcon);
}

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