diff --git a/src/app/babylon/controller/config-manager.ts b/src/app/babylon/controller/config-manager.ts index d676a0e..29c31c3 100644 --- a/src/app/babylon/controller/config-manager.ts +++ b/src/app/babylon/controller/config-manager.ts @@ -126,14 +126,8 @@ export class ConfigManager { * 事态标绘的名称配置 */ static s_markName = new Map([ - [MarkType.SYA, "伤员"], - [MarkType.SYB, "伤员"], - [MarkType.SYC, "伤员"], + [MarkType.SYD, "伤员"], - [MarkType.ZQR, "知情人"], - [MarkType.WXP, "危险品"], - [MarkType.ZWD, "杂物堆"], - [MarkType.PCD, "破拆点"], [MarkType.H, "火"], [MarkType.TPH, "突破火"], [MarkType.SNH, "室内火"], @@ -141,69 +135,19 @@ export class ConfigManager { [MarkType.YWB, "烟雾"], [MarkType.YWC, "烟雾"], [MarkType.MHF, "灭火服"], - [MarkType.JYF, "救援服"], - [MarkType.GRF, "隔热服"], - [MarkType.FHF, "防化服"], - [MarkType.BHF, "避火服"], - [MarkType.YWXFY, "义务消防员"], - [MarkType.AQS, "安全哨"], - [MarkType.MTC, "摩托车"], - [MarkType.XLC, "巡逻车"], - [MarkType.SGC, "水罐车"], [MarkType.PMC, "泡沫车"], - [MarkType.GPC, "高喷车"], - [MarkType.DGPTC, "登高平台车"], - [MarkType.YTC, "云梯车"], - [MarkType.QXJYC, "抢险救援车"], - [MarkType.QCC, "器材车"], - [MarkType.ZMC, "照明车"], - [MarkType.PCC, "破拆车"], - [MarkType.PYC, "排烟车"], - [MarkType.ZHC, "指挥车"], - [MarkType.GCGSC, "高层供水车"], - [MarkType.KQHXCQC, "空气呼吸充气车"], [MarkType.GA, "公安"], [MarkType.JJ, "交警"], [MarkType.YS, "医生"], - [MarkType.QXRY, "抢修人员"], [MarkType.JHC, "救护车"], [MarkType.JC, "警车"], - [MarkType.DLQXC, "电力抢修车"], - [MarkType.RQQXC, "燃气抢修车"], - [MarkType.GSQXC, "供水抢修车"], - [MarkType.HBJCC, "环保检测车"], - [MarkType.JTYSC, "交通运输车"], - [MarkType.WSFYC, "卫生防疫车"], - [MarkType.YJTXC, "应急通信车"], [MarkType.JCA, "轿车"], - [MarkType.JCB, "轿车"], - [MarkType.JCC, "轿车"], - [MarkType.DSZ, "董事长"], [MarkType.JL, "经理"], - [MarkType.FZ, "副总"], - [MarkType.MS, "秘书"], - [MarkType.ZJ, "总监"], [MarkType.ZG, "主管"], - [MarkType.ZZ, "组长"], - [MarkType.QT, "前台"], - [MarkType.SJS, "设计师"], - [MarkType.CXY, "程序员"], - [MarkType.ZYA, "职员"], - [MarkType.ZYB, "职员"], - [MarkType.JG, "技工"], - [MarkType.BA, "保安"], [MarkType.JJX, "警戒线"], - [MarkType.SD, "水带"], [MarkType.JGLX, "进攻路线"], [MarkType.CT, "撤退"], - [MarkType.ZHB, "指挥部"], - [MarkType.LT6, "6米拉梯"], - [MarkType.LT15, "15米拉梯"], - [MarkType.FSQ, "分水器"], - [MarkType.STB, "手抬泵"], - [MarkType.SP, "水炮"], [MarkType.WZ, "文字"], - [MarkType.JJQ, "集结区"], [MarkType.QYSDA, "区域设定"], [MarkType.QYSDB, "区域设定"], ]); @@ -228,7 +172,7 @@ export class ConfigManager { */ static getMarkModelPath(pos: MarkTagPos, type: MarkType): string { - let result = ConfigManager.c_resPath_assetsRoot + "mark/" + pos.toLocaleLowerCase() + "/" + type.toLocaleLowerCase() + "/"; + let result = ConfigManager.c_resPath_assetsRoot + "mesh/mark/" + pos.toLocaleLowerCase() + "/" + type.toLocaleLowerCase() + "/"; return result; } diff --git a/src/app/babylon/controller/inputController.ts b/src/app/babylon/controller/inputController.ts index 8f914ad..35b8b0e 100644 --- a/src/app/babylon/controller/inputController.ts +++ b/src/app/babylon/controller/inputController.ts @@ -146,11 +146,11 @@ export class InputController { } if (this.dataBi5) { this.Bi5 = eventData.markInfo.getChildrenByName("Bi5") as Mesh; - if (this.markType == MarkType.DGPTC) { - this.Bi5.rotationQuaternion = this.dataBi5.transformData.rotationQuaternion; - } else { - this.Bi5.position = this.dataBi5.transformData.position; - } + // if (this.markType == MarkType.DGPTC) { + // this.Bi5.rotationQuaternion = this.dataBi5.transformData.rotationQuaternion; + // } else { + this.Bi5.position = this.dataBi5.transformData.position; + // } playAnimation = false; } if (this.dataBi6) { @@ -159,11 +159,11 @@ export class InputController { playAnimation = false; } if (this.dataPingTai) { - if (this.markType == MarkType.YTC) { - this.PingTai = eventData.markInfo.getChildrenByName("pingtai") as Mesh; - } else { - this.PingTai = eventData.markInfo.getChildrenByName("PingTai") as Mesh; - } + // if (this.markType == MarkType.YTC) { + // this.PingTai = eventData.markInfo.getChildrenByName("pingtai") as Mesh; + // } else { + this.PingTai = eventData.markInfo.getChildrenByName("PingTai") as Mesh; + // } this.PingTai.rotationQuaternion = this.dataPingTai.transformData.rotationQuaternion; playAnimation = false; } @@ -241,20 +241,20 @@ export class InputController { this.Light = eventData.markInfo.getChildrenByName("Light") as Mesh; - if (this.markType === MarkType.LT6) { - this.LTActionState = LTState.LU; - this.LadderUp = (eventData.markInfo.getChildrenByName("LadderUp_primitive0")).parent as TransformNode;; - console.log(this.LadderUp); - } - if (this.markType == MarkType.LT15) { - this.LTActionState = LTState.LU1; - this.LadderUp1 = (eventData.markInfo.getChildrenByName("LadderUp1_primitive0")).parent as TransformNode; - this.LadderUp2 = (eventData.markInfo.getChildrenByName("LadderUp2_primitive0")).parent as TransformNode;; - console.log(this.LadderUp1, this.LadderUp2); - } - if (this.markType == MarkType.YTC) { - this.PingTai = eventData.markInfo.getChildrenByName("pingtai") as Mesh; - } + // if (this.markType === MarkType.LT6) { + // this.LTActionState = LTState.LU; + // this.LadderUp = (eventData.markInfo.getChildrenByName("LadderUp_primitive0")).parent as TransformNode;; + // console.log(this.LadderUp); + // } + // if (this.markType == MarkType.LT15) { + // this.LTActionState = LTState.LU1; + // this.LadderUp1 = (eventData.markInfo.getChildrenByName("LadderUp1_primitive0")).parent as TransformNode; + // this.LadderUp2 = (eventData.markInfo.getChildrenByName("LadderUp2_primitive0")).parent as TransformNode;; + // console.log(this.LadderUp1, this.LadderUp2); + // } + // if (this.markType == MarkType.YTC) { + // this.PingTai = eventData.markInfo.getChildrenByName("pingtai") as Mesh; + // } break; case MarkInfoChangeType.UnSelect: this.markInfo = null; @@ -295,33 +295,36 @@ export class InputController { && this.markType != MarkType.YWB && this.markType != MarkType.YWC && this.markType != MarkType.JJX - && this.markType != MarkType.SD + // && this.markType != MarkType.SD && this.markType != MarkType.JGLX && this.markType != MarkType.CT - && this.markType != MarkType.JJQ + // && this.markType != MarkType.JJQ && this.markType != MarkType.QYSDA && this.markType != MarkType.QYSDB; } // 可以播放动画 public CanPlayAnimation(): boolean { - return this.markType === MarkType.GPC - || this.markType === MarkType.DGPTC - || this.markType === MarkType.YTC + // return this.markType === MarkType.GPC + // || this.markType === MarkType.DGPTC + // || this.markType === MarkType.YTC + return false; } // 是消防员 public IsFiremen(): boolean { return this.markType == MarkType.MHF - || this.markType == MarkType.JYF - || this.markType == MarkType.GRF - || this.markType == MarkType.FHF - || this.markType == MarkType.BHF - || this.markType == MarkType.YWXFY; + // || this.markType == MarkType.JYF + // || this.markType == MarkType.GRF + // || this.markType == MarkType.FHF + // || this.markType == MarkType.BHF + // || this.markType == MarkType.YWXFY + ; } // 是消防车 public IsFireTruck(): boolean { - return this.markType == MarkType.SGC - || this.markType == MarkType.PMC - || this.markType == MarkType.GCGSC; + return this.markType == MarkType.PMC + // || this.markType == MarkType.SGC + // || this.markType == MarkType.GCGSC + ; } // // todo 按选择的类型处理,也方便后续拆分 @@ -439,464 +442,464 @@ export class InputController { } } } - // 控制喷水车 + // 控制照明车 public LightTruckControl() { - if (this.markType == MarkType.ZMC) { - if (Keyboard.Instance.a) { - this.rotateSpeed = 1; - this.RotateAroundAxisZ(this.Light); - if (this.dataLight == null) { - this.dataLight = new ChildNodeData(); - this.dataLight.name = "Light"; - this.markData.childrenNodeData.push(this.dataLight); - } - this.dataLight.transformData.rotationQuaternion = this.Light.rotationQuaternion; - } - if (Keyboard.Instance.d) { - this.rotateSpeed = -1; - this.RotateAroundAxisZ(this.Light); - if (this.dataLight == null) { - this.dataLight = new ChildNodeData(); - this.dataLight.name = "Light"; - this.markData.childrenNodeData.push(this.dataLight); - } - this.dataLight.transformData.rotationQuaternion = this.Light.rotationQuaternion; - } - if (Keyboard.Instance.w) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.Arm); - if (this.dataArm == null) { - this.dataArm = new ChildNodeData(); - this.dataArm.name = "Arm"; - this.markData.childrenNodeData.push(this.dataArm); - } - this.dataArm.transformData.rotationQuaternion = this.Arm.rotationQuaternion; - } - if (Keyboard.Instance.s) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.Arm); - if (this.dataArm == null) { - this.dataArm = new ChildNodeData(); - this.dataArm.name = "Arm"; - this.markData.childrenNodeData.push(this.dataArm); - } - this.dataArm.transformData.rotationQuaternion = this.Arm.rotationQuaternion; - } - } + // if (this.markType == MarkType.ZMC) { + // if (Keyboard.Instance.a) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisZ(this.Light); + // if (this.dataLight == null) { + // this.dataLight = new ChildNodeData(); + // this.dataLight.name = "Light"; + // this.markData.childrenNodeData.push(this.dataLight); + // } + // this.dataLight.transformData.rotationQuaternion = this.Light.rotationQuaternion; + // } + // if (Keyboard.Instance.d) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisZ(this.Light); + // if (this.dataLight == null) { + // this.dataLight = new ChildNodeData(); + // this.dataLight.name = "Light"; + // this.markData.childrenNodeData.push(this.dataLight); + // } + // this.dataLight.transformData.rotationQuaternion = this.Light.rotationQuaternion; + // } + // if (Keyboard.Instance.w) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.Arm); + // if (this.dataArm == null) { + // this.dataArm = new ChildNodeData(); + // this.dataArm.name = "Arm"; + // this.markData.childrenNodeData.push(this.dataArm); + // } + // this.dataArm.transformData.rotationQuaternion = this.Arm.rotationQuaternion; + // } + // if (Keyboard.Instance.s) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.Arm); + // if (this.dataArm == null) { + // this.dataArm = new ChildNodeData(); + // this.dataArm.name = "Arm"; + // this.markData.childrenNodeData.push(this.dataArm); + // } + // this.dataArm.transformData.rotationQuaternion = this.Arm.rotationQuaternion; + // } + // } } // 控制高喷车 public HighSprayCarControl() { - if (this.markType == MarkType.GPC) { - if (Keyboard.Instance.ArrowLeft) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.ArrowRight) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.a) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.Bi); - if (this.dataBi == null) { - this.dataBi = new ChildNodeData(); - this.dataBi.name = "Bi"; - this.markData.childrenNodeData.push(this.dataBi); - } - this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; - } - if (Keyboard.Instance.d) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.Bi); - if (this.dataBi == null) { - this.dataBi = new ChildNodeData(); - this.dataBi.name = "Bi"; - this.markData.childrenNodeData.push(this.dataBi); - } - this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; - } - if (Keyboard.Instance.w) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.Bi1); - if (this.dataBi1 == null) { - this.dataBi1 = new ChildNodeData(); - this.dataBi1.name = "Bi1"; - this.markData.childrenNodeData.push(this.dataBi1); - } - this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; - } - if (Keyboard.Instance.s) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.Bi1); - if (this.dataBi1 == null) { - this.dataBi1 = new ChildNodeData(); - this.dataBi1.name = "Bi1"; - this.markData.childrenNodeData.push(this.dataBi1); - } - this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; - } - if (Keyboard.Instance.u) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.j) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.h) { - // this.rotateSpeed = -1; - // this.RotateAroundAxisY(this.PT); - } - if (Keyboard.Instance.k) { - // this.rotateSpeed = 1; - // this.RotateAroundAxisY(this.PT); - } - if (Keyboard.Instance.W) { - this.moveBiSpeed = 5; - this.TranlateBiGPC(); - } - if (Keyboard.Instance.S) { - this.moveBiSpeed = -5; - this.TranlateBiGPC(); - } - if (Keyboard.Instance.U) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.Bi6); - if (this.dataBi6 == null) { - this.dataBi6 = new ChildNodeData(); - this.dataBi6.name = "Bi6"; - this.markData.childrenNodeData.push(this.dataBi6); - } - this.dataBi6.transformData.rotationQuaternion = this.Bi6.rotationQuaternion; - } - if (Keyboard.Instance.J) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.Bi6); - if (this.dataBi6 == null) { - this.dataBi6 = new ChildNodeData(); - this.dataBi6.name = "Bi6"; - this.markData.childrenNodeData.push(this.dataBi6); - } - this.dataBi6.transformData.rotationQuaternion = this.Bi6.rotationQuaternion; - } - if (Keyboard.Instance.AddKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); - } - if (Keyboard.Instance.SubKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); - } - } + // if (this.markType == MarkType.GPC) { + // if (Keyboard.Instance.ArrowLeft) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.ArrowRight) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.a) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.Bi); + // if (this.dataBi == null) { + // this.dataBi = new ChildNodeData(); + // this.dataBi.name = "Bi"; + // this.markData.childrenNodeData.push(this.dataBi); + // } + // this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; + // } + // if (Keyboard.Instance.d) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.Bi); + // if (this.dataBi == null) { + // this.dataBi = new ChildNodeData(); + // this.dataBi.name = "Bi"; + // this.markData.childrenNodeData.push(this.dataBi); + // } + // this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; + // } + // if (Keyboard.Instance.w) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.Bi1); + // if (this.dataBi1 == null) { + // this.dataBi1 = new ChildNodeData(); + // this.dataBi1.name = "Bi1"; + // this.markData.childrenNodeData.push(this.dataBi1); + // } + // this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; + // } + // if (Keyboard.Instance.s) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.Bi1); + // if (this.dataBi1 == null) { + // this.dataBi1 = new ChildNodeData(); + // this.dataBi1.name = "Bi1"; + // this.markData.childrenNodeData.push(this.dataBi1); + // } + // this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; + // } + // if (Keyboard.Instance.u) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.j) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.h) { + // // this.rotateSpeed = -1; + // // this.RotateAroundAxisY(this.PT); + // } + // if (Keyboard.Instance.k) { + // // this.rotateSpeed = 1; + // // this.RotateAroundAxisY(this.PT); + // } + // if (Keyboard.Instance.W) { + // this.moveBiSpeed = 5; + // this.TranlateBiGPC(); + // } + // if (Keyboard.Instance.S) { + // this.moveBiSpeed = -5; + // this.TranlateBiGPC(); + // } + // if (Keyboard.Instance.U) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.Bi6); + // if (this.dataBi6 == null) { + // this.dataBi6 = new ChildNodeData(); + // this.dataBi6.name = "Bi6"; + // this.markData.childrenNodeData.push(this.dataBi6); + // } + // this.dataBi6.transformData.rotationQuaternion = this.Bi6.rotationQuaternion; + // } + // if (Keyboard.Instance.J) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.Bi6); + // if (this.dataBi6 == null) { + // this.dataBi6 = new ChildNodeData(); + // this.dataBi6.name = "Bi6"; + // this.markData.childrenNodeData.push(this.dataBi6); + // } + // this.dataBi6.transformData.rotationQuaternion = this.Bi6.rotationQuaternion; + // } + // if (Keyboard.Instance.AddKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); + // } + // if (Keyboard.Instance.SubKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); + // } + // } } // 控制云梯车 public LadderCarControl() { - if (this.markType == MarkType.YTC) { - var theta = Vector3.Dot(this.PingTai.forward, Vector3.Up()); - this.PingTai.rotate(Axis.X, theta, Space.WORLD); - if (Keyboard.Instance.ArrowLeft) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.ArrowRight) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.a) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.Bi); - if (this.dataBi == null) { - this.dataBi = new ChildNodeData(); - this.dataBi.name = "Bi"; - this.markData.childrenNodeData.push(this.dataBi); - } - this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; - } - if (Keyboard.Instance.d) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.Bi); - if (this.dataBi == null) { - this.dataBi = new ChildNodeData(); - this.dataBi.name = "Bi"; - this.markData.childrenNodeData.push(this.dataBi); - } - this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; - } - if (Keyboard.Instance.w) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.Bi1); - if (this.dataBi1 == null) { - this.dataBi1 = new ChildNodeData(); - this.dataBi1.name = "Bi1"; - this.markData.childrenNodeData.push(this.dataBi1); - } - this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; - } - if (Keyboard.Instance.s) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.Bi1); - if (this.dataBi1 == null) { - this.dataBi1 = new ChildNodeData(); - this.dataBi1.name = "Bi1"; - this.markData.childrenNodeData.push(this.dataBi1); - } - this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; - } - if (Keyboard.Instance.u) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.j) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.h) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.k) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.W) { - this.moveBiSpeed = 5; - this.TranlateBiGPC(); - } - if (Keyboard.Instance.S) { - this.moveBiSpeed = -5; - this.TranlateBiGPC(); - } - if (Keyboard.Instance.AddKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); - } - if (Keyboard.Instance.SubKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); - } - } + // if (this.markType == MarkType.YTC) { + // var theta = Vector3.Dot(this.PingTai.forward, Vector3.Up()); + // this.PingTai.rotate(Axis.X, theta, Space.WORLD); + // if (Keyboard.Instance.ArrowLeft) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.ArrowRight) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.a) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.Bi); + // if (this.dataBi == null) { + // this.dataBi = new ChildNodeData(); + // this.dataBi.name = "Bi"; + // this.markData.childrenNodeData.push(this.dataBi); + // } + // this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; + // } + // if (Keyboard.Instance.d) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.Bi); + // if (this.dataBi == null) { + // this.dataBi = new ChildNodeData(); + // this.dataBi.name = "Bi"; + // this.markData.childrenNodeData.push(this.dataBi); + // } + // this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; + // } + // if (Keyboard.Instance.w) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.Bi1); + // if (this.dataBi1 == null) { + // this.dataBi1 = new ChildNodeData(); + // this.dataBi1.name = "Bi1"; + // this.markData.childrenNodeData.push(this.dataBi1); + // } + // this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; + // } + // if (Keyboard.Instance.s) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.Bi1); + // if (this.dataBi1 == null) { + // this.dataBi1 = new ChildNodeData(); + // this.dataBi1.name = "Bi1"; + // this.markData.childrenNodeData.push(this.dataBi1); + // } + // this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; + // } + // if (Keyboard.Instance.u) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.j) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.h) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.k) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.W) { + // this.moveBiSpeed = 5; + // this.TranlateBiGPC(); + // } + // if (Keyboard.Instance.S) { + // this.moveBiSpeed = -5; + // this.TranlateBiGPC(); + // } + // if (Keyboard.Instance.AddKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); + // } + // if (Keyboard.Instance.SubKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); + // } + // } } // 控制登高平台车 public AscendingPlatformCarControl() { - if (this.markType == MarkType.DGPTC) { - var theta = Vector3.Dot(this.PingTai.forward, Vector3.Up()); - this.PingTai.rotate(Axis.X, theta, Space.WORLD); - if (Keyboard.Instance.ArrowLeft) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.ArrowRight) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.a) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.Bi); - if (this.dataBi == null) { - this.dataBi = new ChildNodeData(); - this.dataBi.name = "Bi"; - this.markData.childrenNodeData.push(this.dataBi); - } - this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; - } - if (Keyboard.Instance.d) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.Bi); - if (this.dataBi == null) { - this.dataBi = new ChildNodeData(); - this.dataBi.name = "Bi"; - this.markData.childrenNodeData.push(this.dataBi); - } - this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; - } - if (Keyboard.Instance.w) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.Bi1); - if (this.dataBi1 == null) { - this.dataBi1 = new ChildNodeData(); - this.dataBi1.name = "Bi1"; - this.markData.childrenNodeData.push(this.dataBi1); - } - this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; - } - if (Keyboard.Instance.s) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.Bi1); - if (this.dataBi1 == null) { - this.dataBi1 = new ChildNodeData(); - this.dataBi1.name = "Bi1"; - this.markData.childrenNodeData.push(this.dataBi1); - } - this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; - } - if (Keyboard.Instance.u) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.j) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.h) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.k) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.W) { - this.moveBiSpeed = 5; - this.TranlateBiDGPTC(); - } - if (Keyboard.Instance.S) { - this.moveBiSpeed = -5; - this.TranlateBiDGPTC(); - } - if (Keyboard.Instance.U) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.Bi5); - if (this.dataBi5 == null) { - this.dataBi5 = new ChildNodeData(); - this.dataBi5.name = "Bi5"; - this.markData.childrenNodeData.push(this.dataBi5); - } - this.dataBi5.transformData.rotationQuaternion = this.Bi5.rotationQuaternion; - } - if (Keyboard.Instance.J) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.Bi5); - if (this.dataBi5 == null) { - this.dataBi5 = new ChildNodeData(); - this.dataBi5.name = "Bi5"; - this.markData.childrenNodeData.push(this.dataBi5); - } - this.dataBi5.transformData.rotationQuaternion = this.Bi5.rotationQuaternion; - } - if (Keyboard.Instance.AddKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); - } - if (Keyboard.Instance.SubKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); - } - } + // if (this.markType == MarkType.DGPTC) { + // var theta = Vector3.Dot(this.PingTai.forward, Vector3.Up()); + // this.PingTai.rotate(Axis.X, theta, Space.WORLD); + // if (Keyboard.Instance.ArrowLeft) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.ArrowRight) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.a) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.Bi); + // if (this.dataBi == null) { + // this.dataBi = new ChildNodeData(); + // this.dataBi.name = "Bi"; + // this.markData.childrenNodeData.push(this.dataBi); + // } + // this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; + // } + // if (Keyboard.Instance.d) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.Bi); + // if (this.dataBi == null) { + // this.dataBi = new ChildNodeData(); + // this.dataBi.name = "Bi"; + // this.markData.childrenNodeData.push(this.dataBi); + // } + // this.dataBi.transformData.rotationQuaternion = this.Bi.rotationQuaternion; + // } + // if (Keyboard.Instance.w) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.Bi1); + // if (this.dataBi1 == null) { + // this.dataBi1 = new ChildNodeData(); + // this.dataBi1.name = "Bi1"; + // this.markData.childrenNodeData.push(this.dataBi1); + // } + // this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; + // } + // if (Keyboard.Instance.s) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.Bi1); + // if (this.dataBi1 == null) { + // this.dataBi1 = new ChildNodeData(); + // this.dataBi1.name = "Bi1"; + // this.markData.childrenNodeData.push(this.dataBi1); + // } + // this.dataBi1.transformData.rotationQuaternion = this.Bi1.rotationQuaternion; + // } + // if (Keyboard.Instance.u) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.j) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.h) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.k) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.W) { + // this.moveBiSpeed = 5; + // this.TranlateBiDGPTC(); + // } + // if (Keyboard.Instance.S) { + // this.moveBiSpeed = -5; + // this.TranlateBiDGPTC(); + // } + // if (Keyboard.Instance.U) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.Bi5); + // if (this.dataBi5 == null) { + // this.dataBi5 = new ChildNodeData(); + // this.dataBi5.name = "Bi5"; + // this.markData.childrenNodeData.push(this.dataBi5); + // } + // this.dataBi5.transformData.rotationQuaternion = this.Bi5.rotationQuaternion; + // } + // if (Keyboard.Instance.J) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.Bi5); + // if (this.dataBi5 == null) { + // this.dataBi5 = new ChildNodeData(); + // this.dataBi5.name = "Bi5"; + // this.markData.childrenNodeData.push(this.dataBi5); + // } + // this.dataBi5.transformData.rotationQuaternion = this.Bi5.rotationQuaternion; + // } + // if (Keyboard.Instance.AddKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); + // } + // if (Keyboard.Instance.SubKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); + // } + // } } // 水炮控制 public WaterCannonControl() { - if (this.markType == MarkType.SP) { - if (Keyboard.Instance.h) { - this.rotateSpeed = -1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.k) { - this.rotateSpeed = 1; - this.RotateAroundAxisY(this.selectedObject); - } - if (Keyboard.Instance.u) { - this.rotateSpeed = -1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.j) { - this.rotateSpeed = 1; - this.RotateAroundAxisX(this.PT); - if (this.dataPT == null) { - this.dataPT = new ChildNodeData(); - this.dataPT.name = "PT"; - this.markData.childrenNodeData.push(this.dataPT); - } - this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; - } - if (Keyboard.Instance.AddKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); - } - if (Keyboard.Instance.SubKey) { - this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); - } - } + // if (this.markType == MarkType.SP) { + // if (Keyboard.Instance.h) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.k) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisY(this.selectedObject); + // } + // if (Keyboard.Instance.u) { + // this.rotateSpeed = -1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.j) { + // this.rotateSpeed = 1; + // this.RotateAroundAxisX(this.PT); + // if (this.dataPT == null) { + // this.dataPT = new ChildNodeData(); + // this.dataPT.name = "PT"; + // this.markData.childrenNodeData.push(this.dataPT); + // } + // this.dataPT.transformData.rotationQuaternion = this.PT.rotationQuaternion; + // } + // if (Keyboard.Instance.AddKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower + this.deltaTime * this.waterPowerSpeed); + // } + // if (Keyboard.Instance.SubKey) { + // this.markInfo?.changeWaterPower(this.markData.waterPower - this.deltaTime * this.waterPowerSpeed); + // } + // } } // 梯子 public LadderControl() { - if (this.markType == MarkType.LT6) { - if (Keyboard.Instance.W) { - this.moveBiSpeed = 5; - this.TranslateLadder6M(); - } - if (Keyboard.Instance.S) { - this.moveBiSpeed = -5; - this.TranslateLadder6M(); - } - } else if (this.markType == MarkType.LT15) { - if (Keyboard.Instance.W) { - this.moveBiSpeed = 5; - this.TranslateLadder15M(); - } - if (Keyboard.Instance.S) { - this.moveBiSpeed = -5; - this.TranslateLadder15M(); - } - } + // if (this.markType == MarkType.LT6) { + // if (Keyboard.Instance.W) { + // this.moveBiSpeed = 5; + // this.TranslateLadder6M(); + // } + // if (Keyboard.Instance.S) { + // this.moveBiSpeed = -5; + // this.TranslateLadder6M(); + // } + // } else if (this.markType == MarkType.LT15) { + // if (Keyboard.Instance.W) { + // this.moveBiSpeed = 5; + // this.TranslateLadder15M(); + // } + // if (Keyboard.Instance.S) { + // this.moveBiSpeed = -5; + // this.TranslateLadder15M(); + // } + // } } // 围绕Y轴旋转 public RotateAroundAxisY(mesh: Mesh) { diff --git a/src/app/babylon/controller/scene-manager.ts b/src/app/babylon/controller/scene-manager.ts index cb7899e..9586ce5 100644 --- a/src/app/babylon/controller/scene-manager.ts +++ b/src/app/babylon/controller/scene-manager.ts @@ -496,7 +496,6 @@ export class SceneManager { } else if (modelType == ModelType.Mark) { switch ((modelData as MarkData).type) { - case MarkType.JJQ: case MarkType.QYSDA: case MarkType.QYSDB: modelData = plainToClass(MarkData_Area, modelData); @@ -506,10 +505,7 @@ export class SceneManager { modelData = plainToClass(MarkData_Line, modelData); modelInfo = new ModelInfo_mark_line(modelData as MarkData, null, defaultMesh, null, isNew); break; - case MarkType.SD: - modelData = plainToClass(MarkData_multiLine, modelData); - modelInfo = new ModelInfo_mark_multiLine(modelData as MarkData, null, defaultMesh, null, isNew); - break; + case MarkType.JGLX: modelData = plainToClass(MarkData_multiArrow_JG, modelData); modelInfo = new ModelInfo_mark_multiArrow(modelData as MarkData, null, defaultMesh, null, isNew); diff --git a/src/app/babylon/model/data/mark/all-mark-data.ts b/src/app/babylon/model/data/mark/all-mark-data.ts index e567b20..e6dcad2 100644 --- a/src/app/babylon/model/data/mark/all-mark-data.ts +++ b/src/app/babylon/model/data/mark/all-mark-data.ts @@ -19,13 +19,13 @@ export class AllMarkData { * 消防力量 */ @Type(() => MarkData) - marks_FireFighting: MarkData[] = []; + marks_Outside: MarkData[] = []; - /** - * 联动力量 - */ - @Type(() => MarkData) - marks_Linkage: MarkData[] = []; + // /** + // * 联动力量 + // */ + // @Type(() => MarkData) + // marks_Linkage: MarkData[] = []; /** * 内部力量 @@ -34,24 +34,20 @@ export class AllMarkData { marks_Inside: MarkData[] = []; /** - * 标绘工具 + * 其他 */ @Type(() => MarkData) - marks_Tool: MarkData[] = []; + marks_Other: MarkData[] = []; static CreateAllMarkData(): AllMarkData { let result = new AllMarkData(); //灾情 let tagPos: MarkTagPos = MarkTagPos.Disaster; - AllMarkData.newMarkData(MarkType.SYA, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.SYB, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.SYC, MarkKindType.Persion, tagPos, result); AllMarkData.newMarkData(MarkType.SYD, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.ZQR, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.WXP, MarkKindType.Goods, tagPos, result); - AllMarkData.newMarkData(MarkType.ZWD, MarkKindType.Goods, tagPos, result); - AllMarkData.newMarkData(MarkType.PCD, MarkKindType.Goods, tagPos, result); + AllMarkData.newMarkData(MarkType.DY, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.LYX, MarkKindType.Goods, tagPos, result); + AllMarkData.newMarkData(MarkType.LYD, MarkKindType.Goods, tagPos, result); AllMarkData.newMarkData(MarkType.H, MarkKindType.Effect, tagPos, result, undefined, false); AllMarkData.newMarkData(MarkType.TPH, MarkKindType.Effect, tagPos, result, undefined, false); AllMarkData.newMarkData(MarkType.SNH, MarkKindType.Effect, tagPos, result, undefined, false); @@ -59,81 +55,34 @@ export class AllMarkData { AllMarkData.newMarkData(MarkType.YWB, MarkKindType.Effect, tagPos, result, undefined, false); AllMarkData.newMarkData(MarkType.YWC, MarkKindType.Effect, tagPos, result, undefined, false); - //消防力量 - tagPos = MarkTagPos.FireFighting; - AllMarkData.newMarkData(MarkType.MHF, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.JYF, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.GRF, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.FHF, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.BHF, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.YWXFY, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.AQS, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.MTC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.XLC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.SGC, MarkKindType.Car, tagPos, result); + //外部力量 + tagPos = MarkTagPos.Outside; AllMarkData.newMarkData(MarkType.PMC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.GPC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.DGPTC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.YTC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.QXJYC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.QCC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.ZMC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.PCC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.PYC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.ZHC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.GCGSC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.KQHXCQC, MarkKindType.Car, tagPos, result); - - //联动力量 - tagPos = MarkTagPos.Linkage; - AllMarkData.newMarkData(MarkType.GA, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.MHF, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.JC, MarkKindType.Car, tagPos, result); AllMarkData.newMarkData(MarkType.JJ, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.YS, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.QXRY, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.GA, MarkKindType.Persion, tagPos, result); AllMarkData.newMarkData(MarkType.JHC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.JC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.DLQXC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.RQQXC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.GSQXC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.HBJCC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.JTYSC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.WSFYC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.YJTXC, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.JCA, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.JCB, MarkKindType.Car, tagPos, result); - AllMarkData.newMarkData(MarkType.JCC, MarkKindType.Car, tagPos, result); - + AllMarkData.newMarkData(MarkType.YS, MarkKindType.Persion, tagPos, result); //内部力量 tagPos = MarkTagPos.Inside; - AllMarkData.newMarkData(MarkType.DSZ, MarkKindType.Persion, tagPos, result); AllMarkData.newMarkData(MarkType.JL, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.FZ, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.MS, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.ZJ, MarkKindType.Persion, tagPos, result); AllMarkData.newMarkData(MarkType.ZG, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.ZZ, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.QT, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.SJS, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.CXY, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.ZYA, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.ZYB, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.JG, MarkKindType.Persion, tagPos, result); - AllMarkData.newMarkData(MarkType.BA, MarkKindType.Persion, tagPos, result); - - //标绘工具 - tagPos = MarkTagPos.Tool; + AllMarkData.newMarkData(MarkType.SYY, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.JYY, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.XYY, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.XFSD, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.XFSQ, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.XFT, MarkKindType.Persion, tagPos, result); + + //其他 + tagPos = MarkTagPos.Other; + AllMarkData.newMarkData(MarkType.GK, MarkKindType.Persion, tagPos, result); + AllMarkData.newMarkData(MarkType.JCA, MarkKindType.Car, tagPos, result); AllMarkData.newMarkData(MarkType.JJX, MarkKindType.Goods, tagPos, result, undefined, false); - AllMarkData.newMarkData(MarkType.SD, MarkKindType.Goods, tagPos, result, undefined, false); AllMarkData.newMarkData(MarkType.JGLX, MarkKindType.Virtual, tagPos, result, undefined, false); AllMarkData.newMarkData(MarkType.CT, MarkKindType.Virtual, tagPos, result, undefined, false); - AllMarkData.newMarkData(MarkType.ZHB, MarkKindType.Goods, tagPos, result, MarkTask.Unknown); - AllMarkData.newMarkData(MarkType.LT6, MarkKindType.Goods, tagPos, result); - AllMarkData.newMarkData(MarkType.LT15, MarkKindType.Goods, tagPos, result); - AllMarkData.newMarkData(MarkType.FSQ, MarkKindType.Goods, tagPos, result); - AllMarkData.newMarkData(MarkType.STB, MarkKindType.Goods, tagPos, result); - AllMarkData.newMarkData(MarkType.SP, MarkKindType.Goods, tagPos, result, MarkTask.WaterMonitor); AllMarkData.newMarkData(MarkType.WZ, MarkKindType.Virtual, tagPos, result, MarkTask.Unknown); - AllMarkData.newMarkData(MarkType.JJQ, MarkKindType.Virtual, tagPos, result, MarkTask.Unknown, false); AllMarkData.newMarkData(MarkType.QYSDA, MarkKindType.Virtual, tagPos, result, MarkTask.Unknown, false); AllMarkData.newMarkData(MarkType.QYSDB, MarkKindType.Virtual, tagPos, result, MarkTask.Unknown, false); @@ -161,17 +110,17 @@ export class AllMarkData { case MarkTagPos.Disaster: list = allMarkData.marks_Disaster; break; - case MarkTagPos.FireFighting: - list = allMarkData.marks_FireFighting - break; - case MarkTagPos.Linkage: - list = allMarkData.marks_Linkage; + case MarkTagPos.Outside: + list = allMarkData.marks_Outside break; + // case MarkTagPos.Linkage: + // list = allMarkData.marks_Linkage; + // break; case MarkTagPos.Inside: list = allMarkData.marks_Inside; break; - case MarkTagPos.Tool: - list = allMarkData.marks_Tool; + case MarkTagPos.Other: + list = allMarkData.marks_Other; break; } @@ -197,7 +146,6 @@ export class AllMarkData { let result = null; switch (type) { - case MarkType.JJQ: case MarkType.QYSDA: case MarkType.QYSDB: result = new MarkData_Area(type.toString(), type, tagPos, kindType, icon, modelPath, modelName, taskType, isModel); @@ -205,9 +153,6 @@ export class AllMarkData { case MarkType.JJX: result = new MarkData_Line(type.toString(), type, tagPos, kindType, icon, modelPath, modelName, taskType, isModel); break; - case MarkType.SD: - result = new MarkData_multiLine(type.toString(), type, tagPos, kindType, icon, modelPath, modelName, taskType, isModel); - break; case MarkType.JGLX: result = new MarkData_multiArrow_JG(type.toString(), type, tagPos, kindType, icon, modelPath, modelName, taskType, isModel); break; diff --git a/src/app/babylon/model/data/mark/mark-data.ts b/src/app/babylon/model/data/mark/mark-data.ts index 2d59abd..be79766 100644 --- a/src/app/babylon/model/data/mark/mark-data.ts +++ b/src/app/babylon/model/data/mark/mark-data.ts @@ -17,7 +17,7 @@ export class MarkData extends ModelData { /** * 名称类型,标志其具体是什么 */ - type: MarkType = MarkType.SYA; + type: MarkType = MarkType.SYD; /** * 所属标签的tag @@ -102,24 +102,19 @@ export enum MarkTagPos { Disaster = "Disaster", /** - * 消防力量 + * 内部力量 */ - FireFighting = "FireFighting", + Inside = "Inside", /** - * 联动力量 + * 外部力量 */ - Linkage = "Linkage", - - /** - * 内部力量 - */ - Inside = "Inside", + Outside = "Outside", /** * 标绘工具 */ - Tool = "Tool", + Other = "Other", } @@ -161,42 +156,26 @@ export enum MarkKindType { export enum MarkType { //============灾情设定=============== - /** - * 伤员A - */ - SYA = "SYA", - /** - * 伤员B - */ - SYB = "SYB", - /** - * 伤员C - */ - SYC = "SYC", + /** * 伤员D */ SYD = "SYD", /** - * 知情人 - */ - ZQR = "ZQR", - - /** - * 危险品 + * 歹徒 */ - WXP = "WXP", + DY = "DT", /** - * 杂物堆 + * 漏油(大) */ - ZWD = "ZWD", + LYD = "LYD", /** - * 破拆点 + * 漏油(小) */ - PCD = "PCD", + LYX = "LYX", /** * 火 @@ -228,123 +207,23 @@ export enum MarkType { */ YWC = "YWC", - //==================消防力量================ + //==================外部力量================ /** * 灭火服 */ MHF = "MHF", - /** - * 救援服 - */ - JYF = "JYF", - - /** - * 隔热服 - */ - GRF = "GRF", - - /** - * 防化服 - */ - FHF = "FHF", - - /** - * 避火服 - */ - BHF = "BHF", - - /** - * 义务消防员 - */ - YWXFY = "YWXFY", - - /** - * 安全哨 - */ - AQS = "AQS", - - /** - * 摩托车 - */ - MTC = "MTC", - - /** - * 巡逻车 - */ - XLC = "XLC", - - /** - * 水罐车 - */ - SGC = "SGC", - /** * 泡沫车 */ PMC = "PMC", - /** - * 高喷车 - */ - GPC = "GPC", - - /** - * 登高平台车 - */ - DGPTC = "DGPTC", - - /** - * 云梯车 - */ - YTC = "YTC", - - /** - * 抢险救援车 - */ - QXJYC = "QXJYC", - - /** - * 器材车 - */ - QCC = "QCC", /** - * 照明车 - */ - ZMC = "ZMC", - - /** - * 破拆车 - */ - PCC = "PCC", - - /** - * 排烟车 - */ - PYC = "PYC", - - /** - * 指挥车 - */ - ZHC = "ZHC", - - /** - * 高层供水车 - */ - GCGSC = "GCGSC", - - /** - * 空气呼吸充气车 - */ - KQHXCQC = "KQHXCQC", - - //================联动力量=================== - /** - * 公安 + * 警车 */ - GA = "GA", + JC = "JC", /** * 交警 @@ -352,158 +231,78 @@ export enum MarkType { JJ = "JJ", /** - * 医生 - */ - YS = "YS", - - /** - * 抢修人员 + * 公安 */ - QXRY = "QXRY", - + GA = "GA", /** * 救护车 */ JHC = "JHC", - - /** - * 警车 - */ - JC = "JC", - - /** - * 电力抢修车 - */ - DLQXC = "DLQXC", - /** - * 燃气抢修车 - */ - RQQXC = "RQQXC", - - /** - * 供水抢修车 - */ - GSQXC = "GSQXC", - - /** - * 环保检测车 - */ - HBJCC = "HBJCC", - - /** - * 交通运输车 - */ - JTYSC = "JTYSC", - - /** - * 卫生防疫车 - */ - WSFYC = "WSFYC", - - /** - * 应急通信车 - */ - YJTXC = "YJTXC", - - /** - * 轿车 - */ - JCA = "JCA", - - /** - * 轿车 - */ - JCB = "JCB", - - /** - * 轿车 + * 医生 */ - JCC = "JCC", + YS = "YS", //===============内部力量================= - /** - * 董事长 - */ - DSZ = "DSZ", /** * 经理 */ JL = "JL", - /** - * 副总 - */ - FZ = "FZ", - - /** - * 秘书 - */ - MS = "MS", - - /** - * 总监 - */ - ZJ = "ZJ", - /** * 主管 */ ZG = "ZG", /** - * 组长 + * 收银员 */ - ZZ = "ZZ", + SYY = "SYY", /** - * 前台 + * 加油员 */ - QT = "QT", + JYY = "JYY", /** - * 设计师 + * 卸油员 */ - SJS = "SJS", + XYY = "XYY", /** - * 程序员 + * 消防沙(堆) */ - CXY = "CXY", + XFSD = "XFSD", /** - * 职员 + * 消防沙(圈) */ - ZYA = "ZYA", + XFSQ = "XFSQ", /** - * 职员 + * 消防桶 */ - ZYB = "ZYB", + XFT = "XFT", + + //===================其他=================== + /** - * 技工 + * 顾客 */ - JG = "JG", + GK = "GK", /** - * 保安 + * 轿车 */ - BA = "BA", - - //===================标绘工具=================== + JCA = "JCA", /** * 警戒线 */ JJX = "JJX", - /** - * 水带 - */ - SD = "SD", - /** * 进攻路线 */ @@ -514,46 +313,11 @@ export enum MarkType { */ CT = "CT", - /** - * 指挥部 - */ - ZHB = "ZHB", - - /** - * 6米拉梯 - */ - LT6 = "LT6", - - /** - * 15米拉梯 - */ - LT15 = "LT15", - - /** - * 分水器 - */ - FSQ = "FSQ", - - /** - * 手抬泵 - */ - STB = "STB", - - /** - * 水炮 - */ - SP = "SP", - /** * 文字 */ WZ = "WZ", - /** - * 集结区 - */ - JJQ = "JJQ", - /** * 区域设定 */ @@ -588,11 +352,5 @@ export enum MarkTask { * 车辆 */ Car, - - /** - * 水炮 - */ - WaterMonitor - } diff --git a/src/app/babylon/model/info/mark/model-info-mark.ts b/src/app/babylon/model/info/mark/model-info-mark.ts index 7cf1488..f503690 100644 --- a/src/app/babylon/model/info/mark/model-info-mark.ts +++ b/src/app/babylon/model/info/mark/model-info-mark.ts @@ -374,10 +374,6 @@ export class ModelInfo_mark extends ModelInfo { let result = false; switch (this.markData.type) { case MarkType.MHF: - case MarkType.JYF: - case MarkType.GRF: - case MarkType.FHF: - case MarkType.BHF: result = true; //五种消防员 if (this.node_pt == null && this.models != null) { @@ -390,17 +386,13 @@ export class ModelInfo_mark extends ModelInfo { // } } break; - case MarkType.SGC: + case MarkType.PMC: - case MarkType.GPC: - case MarkType.GCGSC: - case MarkType.YTC: + //五种消防车 result = true; break; - case MarkType.SP: - result = true; - break; + default: break; } @@ -455,10 +447,7 @@ export class ModelInfo_mark extends ModelInfo { } switch (this.markData.type) { case MarkType.MHF: - case MarkType.JYF: - case MarkType.GRF: - case MarkType.FHF: - case MarkType.BHF: + //消防员,显隐喷枪 if (this.node_pt != null) { this.node_pt.setEnabled(show); diff --git a/src/app/babylon/model/info/mark/other/mark-plan-area-info.ts b/src/app/babylon/model/info/mark/other/mark-plan-area-info.ts index af38dfa..b6ba569 100644 --- a/src/app/babylon/model/info/mark/other/mark-plan-area-info.ts +++ b/src/app/babylon/model/info/mark/other/mark-plan-area-info.ts @@ -100,8 +100,8 @@ export class ModelInfo_mark_area extends ModelInfo_mark { if (isNew) { switch (data.type) { - case MarkType.JJQ: data.pointData = this.getDefaultPoint_4(); - break; + // case MarkType.JJQ: data.pointData = this.getDefaultPoint_4(); + // break; case MarkType.QYSDA: data.pointData = this.getDefaultPoint_6(); break; case MarkType.QYSDB: data.pointData = this.getDefaultPoint_8(); diff --git a/src/app/babylon/model/info/mark/other/mark-plan-multi-line-info.ts b/src/app/babylon/model/info/mark/other/mark-plan-multi-line-info.ts index bd7c152..4477fde 100644 --- a/src/app/babylon/model/info/mark/other/mark-plan-multi-line-info.ts +++ b/src/app/babylon/model/info/mark/other/mark-plan-multi-line-info.ts @@ -102,18 +102,18 @@ export class ModelInfo_mark_multiLine extends ModelInfo_mark { if (this.lineData.pointData.length < 2) { MarkWindow.instance.deleteMarkInfo(this); } - MarkWindow.instance.mulLineIsBreak_SD = -1; + // MarkWindow.instance.mulLineIsBreak_SD = -1; } onPointerObservable(eventData: PointerInfo, eventState: EventState) { let instance = this; - if (MarkWindow.instance.mulLineIsBreak_SD < 0) { - instance.cancelCreate(); - instance.removeEvent(); - return; - } + // if (MarkWindow.instance.mulLineIsBreak_SD < 0) { + // instance.cancelCreate(); + // instance.removeEvent(); + // return; + // } switch (eventData.type) { case PointerEventTypes.POINTERUP: diff --git a/src/app/babylon/view/mark-window/mark-window.ts b/src/app/babylon/view/mark-window/mark-window.ts index 1d4b484..533c761 100644 --- a/src/app/babylon/view/mark-window/mark-window.ts +++ b/src/app/babylon/view/mark-window/mark-window.ts @@ -64,10 +64,6 @@ export class MarkWindow extends UIBase { */ markLineIsBreak: number = -1; - /** - * 多点线段——水带, 0-表示可以开始,1-表示正在绘制,-1 表示阻止绘制 - */ - mulLineIsBreak_SD: number = -1; /** * 进攻路线 0-表示可以开始,1-表示正在绘制,-1 表示阻止绘制 @@ -456,7 +452,6 @@ export class MarkWindow extends UIBase { this.selectMarkDataPrefab(false, markData) //ThreeDimensionalHomeComponent.instance.beforeOneIcon = null } - this.mulLineIsBreak_SD = -1; this.markLineIsBreak = -1; this.mulArrowIsBreak_JG = -1; this.mulArrowIsBreak_CT = -1; @@ -770,14 +765,6 @@ export class MarkWindow extends UIBase { instance.markLineIsBreak = 1; } } - else if (instance.currentMarkDataPrefab.type == MarkType.SD) { - if (instance.mulLineIsBreak_SD > 0) { - return; - } - else { - instance.mulLineIsBreak_SD = 1; - } - } else if (instance.currentMarkDataPrefab.type == MarkType.JGLX) { if (instance.mulArrowIsBreak_JG > 0) { return; @@ -839,7 +826,7 @@ export class MarkWindow extends UIBase { //是标绘物 let l_markInfo = instance.getMarkInfoFromMesh(eventData.pickInfo.pickedMesh); if (l_markInfo != null) { - if (readyCreateMark == true && instance.currentMarkDataPrefab.type != MarkType.SD) //水带的起点是可以在分水器上的 + if (readyCreateMark == true) //水带的起点是可以在分水器上的 { readyCreateMark = false; } @@ -1373,7 +1360,7 @@ export class MarkWindow extends UIBase { * 正在创建多点的标绘物 */ isCreateMultiPointMark() { - return !(this.mulLineIsBreak_SD < 0 && this.markLineIsBreak < 0 && this.mulArrowIsBreak_JG < 0 && this.mulArrowIsBreak_CT) + return !(this.markLineIsBreak < 0 && this.mulArrowIsBreak_JG < 0 && this.mulArrowIsBreak_CT) } @@ -1393,13 +1380,6 @@ export class MarkWindow extends UIBase { } - if (data.type == MarkType.SD) { - this.mulLineIsBreak_SD = 0; - } - else { - this.mulLineIsBreak_SD = -1; - } - if (data.type == MarkType.JGLX) { this.mulArrowIsBreak_JG = 0; } @@ -1469,8 +1449,8 @@ export class MarkWindow extends UIBase { MeshPool.disposeMesh(result); }); } - for (let i = 0; i < DataManager.allMarkData.marks_FireFighting.length; i++) { - MeshPool.importMesh(ModelType.Mark, DataManager.allMarkData.marks_FireFighting[i], true, false, LoadTool.c_tag_preloadMark, (meshBox: AbstractMesh, meshes: AbstractMesh[], result: MeshPoolInfo) => { + for (let i = 0; i < DataManager.allMarkData.marks_Outside.length; i++) { + MeshPool.importMesh(ModelType.Mark, DataManager.allMarkData.marks_Outside[i], true, false, LoadTool.c_tag_preloadMark, (meshBox: AbstractMesh, meshes: AbstractMesh[], result: MeshPoolInfo) => { MeshPool.disposeMesh(result); }); } @@ -1479,13 +1459,8 @@ export class MarkWindow extends UIBase { MeshPool.disposeMesh(result); }); } - for (let i = 0; i < DataManager.allMarkData.marks_Linkage.length; i++) { - MeshPool.importMesh(ModelType.Mark, DataManager.allMarkData.marks_Linkage[i], true, false, LoadTool.c_tag_preloadMark, (meshBox: AbstractMesh, meshes: AbstractMesh[], result: MeshPoolInfo) => { - MeshPool.disposeMesh(result); - }); - } - for (let i = 0; i < DataManager.allMarkData.marks_Tool.length; i++) { - MeshPool.importMesh(ModelType.Mark, DataManager.allMarkData.marks_Tool[i], true, false, LoadTool.c_tag_preloadMark, (meshBox: AbstractMesh, meshes: AbstractMesh[], result: MeshPoolInfo) => { + for (let i = 0; i < DataManager.allMarkData.marks_Other.length; i++) { + MeshPool.importMesh(ModelType.Mark, DataManager.allMarkData.marks_Other[i], true, false, LoadTool.c_tag_preloadMark, (meshBox: AbstractMesh, meshes: AbstractMesh[], result: MeshPoolInfo) => { 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