Browse Source

完善应急处置

dev
刘向辉 3 years ago
parent
commit
803471b694
  1. 14
      src/app/babylon/controller/config-manager.ts
  2. 2
      src/app/babylon/controller/mode-manager.ts
  3. 2
      src/app/babylon/model/data/mark/all-mark-data.ts
  4. 2
      src/app/babylon/model/data/mark/mark-data.ts
  5. 1
      src/app/babylon/model/info/mark/model-info-mark.ts
  6. 9
      src/app/babylon/view/mark-window/mark-window.ts
  7. BIN
      src/assets/images/mark/disaster/dt.png
  8. BIN
      src/assets/images/mark/disaster/h.png
  9. BIN
      src/assets/images/mark/disaster/lyd.png
  10. BIN
      src/assets/images/mark/disaster/lyx.png
  11. BIN
      src/assets/images/mark/disaster/snh.png
  12. BIN
      src/assets/images/mark/disaster/syd.png
  13. BIN
      src/assets/images/mark/disaster/tph.png
  14. BIN
      src/assets/images/mark/disaster/ywa.png
  15. BIN
      src/assets/images/mark/disaster/ywb.png
  16. BIN
      src/assets/images/mark/disaster/ywc.png
  17. BIN
      src/assets/images/mark/inside/jl.png
  18. BIN
      src/assets/images/mark/inside/jyy.png
  19. BIN
      src/assets/images/mark/inside/syy.png
  20. BIN
      src/assets/images/mark/inside/xfsd.png
  21. BIN
      src/assets/images/mark/inside/xfsq.png
  22. BIN
      src/assets/images/mark/inside/xft.png
  23. BIN
      src/assets/images/mark/inside/xyy.png
  24. BIN
      src/assets/images/mark/inside/zg.png
  25. BIN
      src/assets/images/mark/other/ct.png
  26. BIN
      src/assets/images/mark/other/gk.png
  27. BIN
      src/assets/images/mark/other/jca.png
  28. BIN
      src/assets/images/mark/other/jglx.png
  29. BIN
      src/assets/images/mark/other/jjx.png
  30. BIN
      src/assets/images/mark/other/qysda.png
  31. BIN
      src/assets/images/mark/other/qysdb.png
  32. BIN
      src/assets/images/mark/other/wz.png
  33. BIN
      src/assets/images/mark/outside/ga.png
  34. BIN
      src/assets/images/mark/outside/jc.png
  35. BIN
      src/assets/images/mark/outside/jhc.png
  36. BIN
      src/assets/images/mark/outside/jj.png
  37. BIN
      src/assets/images/mark/outside/mhf.png
  38. BIN
      src/assets/images/mark/outside/pmc.png
  39. BIN
      src/assets/images/mark/outside/ys.png
  40. BIN
      src/assets/mesh/mark/inside/jl/JL.bin
  41. 130
      src/assets/mesh/mark/inside/jl/JL.gltf
  42. 5
      src/assets/mesh/mark/inside/jl/JL.gltf.manifest
  43. BIN
      src/assets/mesh/mark/inside/jl/JingLi.png
  44. BIN
      src/assets/mesh/mark/inside/zg/ZG.bin
  45. 278
      src/assets/mesh/mark/inside/zg/ZG.gltf
  46. 5
      src/assets/mesh/mark/inside/zg/ZG.gltf.manifest
  47. BIN
      src/assets/mesh/mark/inside/zg/ZhuGuanBody.jpg
  48. BIN
      src/assets/mesh/mark/inside/zg/ZhuGuanHair.png
  49. BIN
      src/assets/mesh/mark/inside/zg/ZhuGuanHead.jpg
  50. BIN
      src/assets/mesh/mark/other/gk/FuZong.jpg
  51. BIN
      src/assets/mesh/mark/other/gk/GK.bin
  52. 130
      src/assets/mesh/mark/other/gk/GK.gltf
  53. 5
      src/assets/mesh/mark/other/gk/GK.gltf.manifest
  54. BIN
      src/assets/mesh/mark/other/jca/JCA.bin
  55. 461
      src/assets/mesh/mark/other/jca/JCA.gltf
  56. 5
      src/assets/mesh/mark/other/jca/JCA.gltf.manifest
  57. BIN
      src/assets/mesh/mark/other/jca/JiaoCheA.jpg
  58. BIN
      src/assets/mesh/mark/other/wz/WZ.bin
  59. 114
      src/assets/mesh/mark/other/wz/WZ.gltf
  60. 5
      src/assets/mesh/mark/other/wz/WZ.gltf.manifest
  61. BIN
      src/assets/mesh/mark/outside/ga/GA.bin
  62. 130
      src/assets/mesh/mark/outside/ga/GA.gltf
  63. 5
      src/assets/mesh/mark/outside/ga/GA.gltf.manifest
  64. BIN
      src/assets/mesh/mark/outside/ga/MinJing_Color.png
  65. BIN
      src/assets/mesh/mark/outside/jc/JC.bin
  66. 642
      src/assets/mesh/mark/outside/jc/JC.gltf
  67. 5
      src/assets/mesh/mark/outside/jc/JC.gltf.manifest
  68. BIN
      src/assets/mesh/mark/outside/jc/Jiaojingzhihuiche.jpg
  69. BIN
      src/assets/mesh/mark/outside/jhc/JHC.bin
  70. 663
      src/assets/mesh/mark/outside/jhc/JHC.gltf
  71. 5
      src/assets/mesh/mark/outside/jhc/JHC.gltf.manifest
  72. BIN
      src/assets/mesh/mark/outside/jhc/jiuhuchecolor.jpg
  73. BIN
      src/assets/mesh/mark/outside/jj/JJ.bin
  74. 205
      src/assets/mesh/mark/outside/jj/JJ.gltf
  75. 5
      src/assets/mesh/mark/outside/jj/JJ.gltf.manifest
  76. BIN
      src/assets/mesh/mark/outside/jj/JiaoJing.jpg
  77. BIN
      src/assets/mesh/mark/outside/jj/JiaoJingMaoZi.jpg
  78. BIN
      src/assets/mesh/mark/outside/mhf/Boots_AlbedoTransparency.jpg
  79. BIN
      src/assets/mesh/mark/outside/mhf/BunkerClothing_AlbedoTransparency.png
  80. BIN
      src/assets/mesh/mark/outside/mhf/Head_AlbedoTransparency.jpg
  81. BIN
      src/assets/mesh/mark/outside/mhf/Helmet_AlbedoTransparency.jpg
  82. BIN
      src/assets/mesh/mark/outside/mhf/MHF.bin
  83. 668
      src/assets/mesh/mark/outside/mhf/MHF.gltf
  84. 5
      src/assets/mesh/mark/outside/mhf/MHF.gltf.manifest
  85. BIN
      src/assets/mesh/mark/outside/mhf/ShuiQiang.jpg
  86. BIN
      src/assets/mesh/mark/outside/mhf/Straps_AlbedoTransparency.jpg
  87. BIN
      src/assets/mesh/mark/outside/pmc/CarColor.png
  88. BIN
      src/assets/mesh/mark/outside/pmc/FireCar.jpg
  89. BIN
      src/assets/mesh/mark/outside/pmc/PMC.bin
  90. 796
      src/assets/mesh/mark/outside/pmc/PMC.gltf
  91. 5
      src/assets/mesh/mark/outside/pmc/PMC.gltf.manifest
  92. BIN
      src/assets/mesh/mark/outside/ys/YS.bin
  93. 137
      src/assets/mesh/mark/outside/ys/YS.gltf
  94. 5
      src/assets/mesh/mark/outside/ys/YS.gltf.manifest
  95. BIN
      src/assets/mesh/mark/outside/ys/YiShengColor.jpg
  96. 5
      yarn.lock

14
src/app/babylon/controller/config-manager.ts

@ -128,22 +128,32 @@ export class ConfigManager {
static s_markName = new Map<MarkType, string>([
[MarkType.SYD, "伤员"],
[MarkType.DT, "歹徒"],
[MarkType.LYX, "漏油(小)"],
[MarkType.LYD, "漏油(大)"],
[MarkType.H, "火"],
[MarkType.TPH, "突破火"],
[MarkType.SNH, "室内火"],
[MarkType.YWA, "烟雾"],
[MarkType.YWB, "烟雾"],
[MarkType.YWC, "烟雾"],
[MarkType.MHF, "灭火服"],
[MarkType.MHF, "消防员"],
[MarkType.PMC, "泡沫车"],
[MarkType.GA, "公安"],
[MarkType.JJ, "交警"],
[MarkType.YS, "医生"],
[MarkType.JHC, "救护车"],
[MarkType.JC, "警车"],
[MarkType.GK, "顾客"],
[MarkType.JCA, "轿车"],
[MarkType.JL, "经理"],
[MarkType.ZG, "主管"],
[MarkType.SYY, "收银员"],
[MarkType.JYY, "加油员"],
[MarkType.XYY, "卸油员"],
[MarkType.XFSD, "消防沙(堆)"],
[MarkType.XFSQ, "消防沙(圈)"],
[MarkType.XFT, "消防桶"],
[MarkType.JJX, "警戒线"],
[MarkType.JGLX, "进攻路线"],
[MarkType.CT, "撤退"],
@ -172,7 +182,7 @@ export class ConfigManager {
*/
static getMarkModelPath(pos: MarkTagPos, type: MarkType): string {
let result = ConfigManager.c_resPath_assetsRoot + "mesh/mark/" + pos.toLocaleLowerCase() + "/" + type.toLocaleLowerCase() + "/";
let result = "mesh/mark/" + pos.toLocaleLowerCase() + "/" + type.toLocaleLowerCase() + "/";
return result;
}

2
src/app/babylon/controller/mode-manager.ts

@ -23,7 +23,7 @@ export class ModeManager {
/**
*
*/
public static s_isMakeMode = false;
public static s_isMakeMode = true;
/**
*

2
src/app/babylon/model/data/mark/all-mark-data.ts

@ -45,7 +45,7 @@ export class AllMarkData {
//灾情
let tagPos: MarkTagPos = MarkTagPos.Disaster;
AllMarkData.newMarkData(MarkType.SYD, MarkKindType.Persion, tagPos, result);
AllMarkData.newMarkData(MarkType.DY, MarkKindType.Persion, tagPos, result);
AllMarkData.newMarkData(MarkType.DT, MarkKindType.Persion, tagPos, result);
AllMarkData.newMarkData(MarkType.LYX, MarkKindType.Goods, tagPos, result);
AllMarkData.newMarkData(MarkType.LYD, MarkKindType.Goods, tagPos, result);
AllMarkData.newMarkData(MarkType.H, MarkKindType.Effect, tagPos, result, undefined, false);

2
src/app/babylon/model/data/mark/mark-data.ts

@ -165,7 +165,7 @@ export enum MarkType {
/**
*
*/
DY = "DT",
DT = "DT",
/**
*

1
src/app/babylon/model/info/mark/model-info-mark.ts

@ -194,6 +194,7 @@ export class ModelInfo_mark extends ModelInfo {
* @param select
*/
onSelect(select: boolean) {
console.log("onSelect", select);
this.isSelect = select;
// this.lookAt();
if (select) {

9
src/app/babylon/view/mark-window/mark-window.ts

@ -3,6 +3,7 @@ import { AbstractMesh, Vector3 } from "@babylonjs/core";
import { PointerEventTypes, PointerInfo } from "@babylonjs/core/Events/pointerEvents";
import { EventState, Observer } from "@babylonjs/core/Misc/observable";
import { classToClass } from "class-transformer";
import { PlanComponent } from "src/app/pages/plan/plan.component";
import { DataManager } from "../../controller/data-manager";
import { EventManager } from "../../controller/event-manager/event-manager";
import { Event_GetAllMarkPlanData } from "../../controller/event-manager/events/event-get-markplandata-success";
@ -501,11 +502,11 @@ export class MarkWindow extends UIBase {
// markInfo.markData //通知前端 最后需要其调用 selectMarkData
selectMarkDataFrom3d(markInfo: ModelInfo_mark, select: boolean) {
if (select) {
//ThreeDimensionalHomeComponent.instance.selectSandTableMark(markInfo.markData, select)
//PlanComponent.instance.selectSandTableMark(markInfo.markData, select)
}
else {
if (markInfo != null) {
//ThreeDimensionalHomeComponent.instance.selectSandTableMark(markInfo.markData, select)
//PlanComponent.instance.selectSandTableMark(markInfo.markData, select)
}
}
@ -748,6 +749,7 @@ export class MarkWindow extends UIBase {
*/
onPointerObservable(eventData: PointerInfo, eventState: EventState) {
let instance = MarkWindow.instance;
if (!instance.isShow) {
return;
}
@ -841,12 +843,14 @@ export class MarkWindow extends UIBase {
if (eventData.type == PointerEventTypes.POINTERDOUBLETAP) {
//双击标绘物,打开任务界面
console.log("打开属性面板");
instance.openProperty(l_markInfo);
}
else if (eventData.type == PointerEventTypes.POINTERDOWN) {
if (eventData.event.button == 0)//左键
{
if (!instance.isCreateMultiPointMark()) {
console.log("选中标绘物", l_markInfo);
instance.selectMarkDataFrom3d(l_markInfo, true);
}
}
@ -969,6 +973,7 @@ export class MarkWindow extends UIBase {
}
})
console.log(mesh, "是标绘物", result);
return result;
}

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src/assets/mesh/mark/inside/jl/JL.bin

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130
src/assets/mesh/mark/inside/jl/JL.gltf

@ -0,0 +1,130 @@
{
"asset" : {
"generator" : "Khronos glTF Blender I/O v1.6.16",
"version" : "2.0"
},
"extensionsUsed" : [
"KHR_draco_mesh_compression"
],
"extensionsRequired" : [
"KHR_draco_mesh_compression"
],
"scene" : 0,
"scenes" : [
{
"name" : "Scene",
"nodes" : [
0
]
}
],
"nodes" : [
{
"mesh" : 0,
"name" : "JingLi"
}
],
"materials" : [
{
"doubleSided" : true,
"name" : "JingLi",
"pbrMetallicRoughness" : {
"baseColorTexture" : {
"index" : 0
},
"metallicFactor" : 0
}
}
],
"meshes" : [
{
"name" : "JingLi",
"primitives" : [
{
"attributes" : {
"POSITION" : 0,
"NORMAL" : 1,
"TEXCOORD_0" : 2
},
"extensions" : {
"KHR_draco_mesh_compression" : {
"bufferView" : 0,
"attributes" : {
"POSITION" : 0,
"NORMAL" : 1,
"TEXCOORD_0" : 2
}
}
},
"indices" : 3,
"material" : 0,
"mode" : 4
}
]
}
],
"textures" : [
{
"sampler" : 0,
"source" : 0
}
],
"images" : [
{
"mimeType" : "image/png",
"name" : "JingLi",
"uri" : "JingLi.png"
}
],
"accessors" : [
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"buffers" : [
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}

5
src/assets/mesh/mark/inside/jl/JL.gltf.manifest

@ -0,0 +1,5 @@
{
"version" : 1,
"enableSceneOffline" : true,
"enableTexturesOffline" : true
}

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src/assets/mesh/mark/inside/zg/ZG.gltf

@ -0,0 +1,278 @@
{
"asset" : {
"generator" : "Khronos glTF Blender I/O v1.6.16",
"version" : "2.0"
},
"extensionsUsed" : [
"KHR_draco_mesh_compression"
],
"extensionsRequired" : [
"KHR_draco_mesh_compression"
],
"scene" : 0,
"scenes" : [
{
"name" : "Scene",
"nodes" : [
0
]
}
],
"nodes" : [
{
"mesh" : 0,
"name" : "ZhuGuan"
}
],
"materials" : [
{
"doubleSided" : true,
"name" : "ZhuGuanHead",
"pbrMetallicRoughness" : {
"baseColorTexture" : {
"index" : 0
},
"metallicFactor" : 0
}
},
{
"doubleSided" : true,
"name" : "ZhuGuanBody",
"pbrMetallicRoughness" : {
"baseColorTexture" : {
"index" : 1
},
"metallicFactor" : 0
}
},
{
"doubleSided" : true,
"name" : "ZhuGuanHair",
"pbrMetallicRoughness" : {
"baseColorTexture" : {
"index" : 2
},
"metallicFactor" : 0
}
}
],
"meshes" : [
{
"name" : "ZhuGuan",
"primitives" : [
{
"attributes" : {
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"NORMAL" : 1,
"TEXCOORD_0" : 2
},
"extensions" : {
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"NORMAL" : 1,
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}
}
},
"indices" : 3,
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"mode" : 4
},
{
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"NORMAL" : 5,
"TEXCOORD_0" : 6
},
"extensions" : {
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"mode" : 4
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},
"extensions" : {
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"bufferView" : 2,
"attributes" : {
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"NORMAL" : 1,
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loader-runner@^2.4.0:
version "2.4.0"
resolved "https://registry.npm.taobao.org/loader-runner/download/loader-runner-2.4.0.tgz#ed47066bfe534d7e84c4c7b9998c2a75607d9357"

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