@ -26,7 +26,7 @@ export class Game {
this.scene = new Scene(this.engine);
this.scene.useRightHandedSystem = true;//使用右手坐标系
RenderingManager.MIN_RENDERINGGROUPS = -1;//最小渲染序列
// Engine.DefaultLoadingScreenFactory() //尝试更改canvas
this.createScene();
let scene = this.scene;
// canvas.translate = true; //用于设置背景透明