刘向辉 3 years ago
parent
commit
fe6f3b0621
  1. 4
      src/app/babylon/view/building-window/building-window.ts
  2. 5
      src/app/babylon/view/facility-window/facility-window.ts
  3. 16
      src/app/babylon/view/mark-window/mark-window.ts
  4. 23
      src/app/babylon/view/mark-window/weather-tool.ts
  5. 2
      src/app/pages/plan/plan.component.ts

4
src/app/babylon/view/building-window/building-window.ts

@ -780,11 +780,11 @@ export class BuildingWindow extends UIBase {
if (type == JYZInfoMoudleType.YJCZ) {
if (show) {
console.log("进入应急处置");
// console.log("进入应急处置");
MarkWindow.openWindow();
}
else {
console.log("退出应急处置");
// console.log("退出应急处置");
MarkWindow.closeWindow();
}

5
src/app/babylon/view/facility-window/facility-window.ts

@ -178,10 +178,7 @@ export class FacilityWindow extends UIBase {
instance.allFacilityUIItemes.push(facilityUIItem);
}
console.log("所有可用的设备", instance.allFacilityUIItemes);
// console.log("所有可用的设备", instance.allFacilityUIItemes);
PlanComponent.instance.getAllIcons(instance)
})

16
src/app/babylon/view/mark-window/mark-window.ts

@ -199,7 +199,7 @@ export class MarkWindow extends UIBase {
*
*/
static openWindow(): MarkWindow {
console.log("进入沙盘");
// console.log("进入沙盘");
if (MarkWindow.instance == null) {
SceneManager.s_markWindow = UIManager.open(MarkWindow);
}
@ -222,7 +222,7 @@ export class MarkWindow extends UIBase {
MarkWindow.instance.shouWaterSource(false);
UIManager.hide(MarkWindow.instance);
}
console.log("退出沙盘");
// console.log("退出沙盘");
}
/**
@ -263,7 +263,7 @@ export class MarkWindow extends UIBase {
copyNodeData.name = oldNodeData.name;
}
console.log("记录的数据", copyNodeData.texture, this.currentMarkNodeInfo.nodeData.texture);
//console.log("记录的数据", copyNodeData.texture, this.currentMarkNodeInfo.nodeData.texture);
markPlaneData.setNodeData(nodeId, copyNodeData);//覆盖数据
@ -285,7 +285,7 @@ export class MarkWindow extends UIBase {
* UI
*/
changeBuilding(isOutdoor: boolean = false, buildingId: string = null, floorId: string = null) {
console.log("沙盘内切换", isOutdoor, buildingId, floorId);
// console.log("沙盘内切换", isOutdoor, buildingId, floorId);
if (this.currentMarkNodeInfo == null) {
this.selectMarkNode(null, null, true);
@ -362,7 +362,7 @@ export class MarkWindow extends UIBase {
}
else {
if (nodeCopy == null) {
console.log("拷贝游离节点 2");
// console.log("拷贝游离节点 2");
nodeCopy = this.createLeaveNode();
this.savCurrentNodeData(nodeCopy);
}
@ -875,7 +875,7 @@ export class MarkWindow extends UIBase {
if (eventData.type == PointerEventTypes.POINTERDOUBLETAP) {
//双击标绘物,打开任务界面
console.log("打开属性面板");
// console.log("打开属性面板");
instance.openProperty(l_markInfo);
readyCreateMark = false; //双击,必然不创建标绘物
}
@ -883,7 +883,7 @@ export class MarkWindow extends UIBase {
if (eventData.event.button == 0)//左键
{
if (!instance.isCreateMultiPointMark()) {
console.log("选中标绘物", l_markInfo);
// console.log("选中标绘物", l_markInfo);
instance.selectMarkDataFrom3d(l_markInfo, true);
}
}
@ -1069,7 +1069,7 @@ export class MarkWindow extends UIBase {
markNodeData.cameraData.getDataFromCamera(SceneManager.Instance.defaultCamera);
markNodeData.showZP = BuildingWindow.instance.currentZPShow;
console.log("记录节点", markNodeData);
// console.log("记录节点", markNodeData);
}
/**

23
src/app/babylon/view/mark-window/weather-tool.ts

@ -63,17 +63,18 @@ export class WeatherTool {
WeatherTool.instance = this;
let instance = this;
ParticleSystemTool.instance.loadPrefab("rain", "assets/particlesystem/rain/rain.json", false, (ps) => {
instance.effect_rain = ps;
ps.emitter = instance.followRoot;
console.log("下雨加载完成");
})
ParticleSystemTool.instance.loadPrefab("snow", "assets/particlesystem/snow/snow.json", false, (ps) => {
instance.effect_snow = ps;
ps.emitter = instance.followRoot;
console.log("下雪加载完成");
})
//暂时不需要天气
// ParticleSystemTool.instance.loadPrefab("rain", "assets/particlesystem/rain/rain.json", false, (ps) => {
// instance.effect_rain = ps;
// ps.emitter = instance.followRoot;
// console.log("下雨加载完成");
// })
// ParticleSystemTool.instance.loadPrefab("snow", "assets/particlesystem/snow/snow.json", false, (ps) => {
// instance.effect_snow = ps;
// ps.emitter = instance.followRoot;
// console.log("下雪加载完成");
// })
}

2
src/app/pages/plan/plan.component.ts

@ -442,7 +442,7 @@ export class PlanComponent implements OnInit {
return
}
this.isShowLoading = true //打开遮罩
let institutionKey = this.companyData.id || "ceshi"; //单位id
let institutionKey = DataManager.institutionData_simple.key; //单位key(id的字符串)
let buildingKey = this.buildingUIItems.find(item => { return item.getBuildingID() == this.beforeOneBuildingID })
let facility = this.beforeOnePropertyData
let url = DataManager.getResPath_facilityProperty(institutionKey, buildingKey.getBuildingID(), facility.getType(), facility.getID(), null)

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